Golden Scarabeaus

Golden Scarabeaus

he object of the game is to collect all the golden scarabs on each level using the little square minions at your disposal, and the catch is that each of them has a different ability when you click on them. Some can float, others can roll, or jump, and some minions will also react to certain objects in the environment differently... they might be able to smash through blocks, and all can be attracted (or repelled!) by lasers you can turn on and off with a click. To get them safely around hazards and have them reach each scarab, you'll need to figure out the proper orders to hit switches, move blocks, and more.

Explore Golden Scarabeaus with These Instructions

Utilise the unique abilities of different block-headed characters and interact with switches and levers to collect all the golden beetles in each level.

Was a framework like Phaser, Three.js, or Unity used to develop this game?

The game creation tools/environments include Javascript.

How is this game tagged for discovery?

The tags used to categorize this game are 1player, 2d, animal, cute, egypt, logic, physics, singleplayer, treasure.

Who is the main developer credited for this game?

The company or individual who developed this game is bestphysics.

What kind of game is this in terms of gameplay style?

The game’s genre is best described as Adventure.

What is the ideal age group for this game?

The ideal age group for enjoying this game is Young Adults.

Is this game available on mobile devices?

Yes, Golden Scarabeaus is accessible on smartphones and tablets.

What is the intended gender demographic for this game?

The game is most suitable for Male & Female players.

Does the game include any violence involving blood?

No, there is no reference to blood in Golden Scarabeaus.

Does the game involve any scenes of cruelty?

No, Golden Scarabeaus does not contain any content that could be considered cruel.

Does this game meet the standards for children's content?

No, Golden Scarabeaus is not appropriate for kids.
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